2D Artist – World of Warships Franchise
Wargaming · Belgrade
Description du poste
About the role
Wargaming Belgrade seeks a creative 2D Artist to shape the visual identity of the World of Warships franchise. The role focuses on early‑stage visual development for in‑game events, marketing assets and client‑facing content, turning concepts into polished illustrations.
Key responsibilities
- Create high‑quality promotional illustrations, loading screens, banners, event backgrounds and in‑game store graphics.
- Develop early visual concepts and sketches for events, marketing campaigns and skin ideas.
- Build realistic scenes using photobash, matte painting and 3D renders (Blender) supplied by the 3D team.
- Take full ownership of artwork from sketch to final polish with minimal guidance.
- Collaborate with Art Directors, publishing teams and other departments to ensure visual alignment.
- Identify design challenges and propose practical solutions during reviews.
Required profile
- 3+ years of experience as a Concept Artist, 2D Artist or Illustrator in the game industry.
- Expert‑level proficiency with Adobe Photoshop.
- Hands‑on experience using Blender (or similar 3D software) to block out scenes and render bases.
- Strong understanding of composition, lighting, colour theory, perspective and design principles.
- Experience with matte painting and photobash techniques.
- Upper‑intermediate (B2) English proficiency.
Required skills
- Adobe Photoshop
- Blender
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Wargaming
Belgrade