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Performance QA Team Lead (World of Warships, PC)

Wargaming · Belgrade

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Hybrid Senior 🇬🇧 English
Python Performance testing Automation CI/CD

Description du poste

About the role

Wargaming is looking for a Performance QA Team Lead for its World of Warships PC team. You will lead the Performance QA team, drive performance testing and automation using Python, and help ensure the game delivers a smooth and stable experience for players. The role reports to the Head of QA and is open in the Belgrade or Nicosia office.

Key responsibilities

  • Lead the Performance QA team: task planning, coordination, mentoring and technical guidance
  • Define and maintain performance testing strategy, coverage, baselines, thresholds and regression criteria
  • Investigate performance regressions, identify bottlenecks and drive root-cause analysis across client, backend and system levels
  • Drive performance testing and automation across game client, backend services, network interactions and system-level scenarios
  • Create and maintain test infrastructure, tools and frameworks, and keep documentation for tests, tools and processes
  • Collaborate with development and other teams to analyse performance results and drive improvements
  • Integrate performance testing into CI/CD pipelines and take part in architectural and technical design reviews from a QA perspective

Required profile

  • 4+ years of experience in Performance QA, Performance Engineering or related areas
  • Experience leading QA teams or technical leadership
  • 2+ years of professional experience with Python
  • Strong understanding of performance engineering principles and ability to investigate performance issues across complex systems
  • Experience in at least one of: client performance, backend/load performance, distributed systems or system-level performance analysis
  • B2 or higher English

Required skills

  • Python
  • Performance testing and automation
  • CI/CD pipeline integration

Nice to have: game development or PC game performance testing experience, knowledge of PC architecture (CPU, GPU, memory, disk I/O), game client and GPU profiling tools, high-load backend systems, and experience with AI-assisted tools. During probation the work is onsite; after probation it is onsite or hybrid (3 days per week in the office). Relocation and immigration support is available. Benefits include extra vacation days, paid leave, private health insurance, career development, commuting allowance and employee discounts.

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Wargaming

Belgrade