Jobiglo

Aucun resultat.

Technical Animator / Rigger (Maya, Unreal)

Magic Media · Belgrade

Nouveau Remote
Remote Senior 🇬🇧 English
Maya mGear Unreal Engine Character rigging Skinning

Description du poste

About the role

Magic Media, a media, entertainment and tech group active in art, animation, game development, VFX and video production, is looking for an experienced Technical Animator / Rigger for an undisclosed game project. The role is fully embedded in the client's internal team, building animator-friendly rigs for realistic and semi-realistic characters in Maya with high-quality deformation and Unreal Engine integration. It is a project-based remote position with core working hours in the CET time zone.

Key responsibilities

  • Build and maintain character rigs in Maya using mGear, including custom build steps and biped templates
  • Work with and extend existing biped rig templates
  • Deliver high-quality skinning and anatomical deformation
  • Skin character clothing and outfits, handling the challenges posed by different costumes
  • Create prop, vehicle and mechanical rigs, including simple control rigs for articulated or predefined mechanical movement
  • Integrate and support rigs in Unreal Engine
  • Collaborate daily with artists, leads and production teams, taking part in reviews and iterating on feedback

Required profile

  • 5+ years of professional experience in character rigging and technical animation for games
  • Showreel demonstrating realistic / semi-realistic character rigging, skinning and deformation work
  • Strong realistic / semi-realistic character rigging skills in Maya
  • Experience with mGear, including working with or extending existing biped rig templates
  • Able to work consistently within CET core hours
  • Excellent communication skills and comfort with cross-discipline collaboration, reviews and iteration

Required skills

  • Character rigging and skinning in Maya
  • mGear
  • Unreal Engine integration of rigs

Desirable pluses: custom mGear build steps, RBF-driven deformation, MetaHuman, secondary-motion workflows and physics in Maya and Unreal Engine, and a passion for games.

What we offer

  • Project-based remote position with a possibility of long-term engagement
  • Diverse, engaging projects to develop your skills
  • Career growth and ongoing training
  • An international group with offices worldwide, in a fast-paced, multicultural environment

To apply, send your resume, showreel and a cover letter detailing your relevant experience.

Questions fréquentes

Le salaire n'est pas communiqué publiquement par le recruteur. Vous pouvez postuler et négocier directement avec Magic Media.
Cliquez sur "Postuler maintenant" en haut de la page. Vous pouvez importer votre CV en 1 clic — Jobiglo extrait automatiquement vos informations et postule pour vous.

Pourquoi signalez-vous cette offre ?

Merci pour votre signalement. Nous allons examiner cette offre.

Aller plus loin

Salaires, guides et recherches en Serbie.

Postulez en 30 secondes

Entrez votre email pour postuler. Un compte sera cree automatiquement.

Postuler maintenant →

En continuant, vous acceptez nos conditions d'utilisation.

Deja un compte ? Connexion

Une question sur cette offre ?

Posez-la ici : vous recevrez le récapitulatif de l'offre par e-mail, tout de suite.

Publie il y a 3 heures

Expire dans 1 mois

4 vues · 0 interesses

Boostez vos chances

Importez votre CV : nous vous proposons les offres qui matchent votre profil.

Analyse de votre CV en cours...

Magic Media

Belgrade